The story so far
Biography
Character overview
Wren — a young half-orc ranger, archer, and leader among refugees.
She has muted olive-green skin, freckles across her nose and cheeks, short dark brown hair, subtly pointed ears, small lower tusks, and striking amber-orange eyes. She stands 5'9" and has an alert gaze. She carries a bow and shortsword, and travels with Nova, a regular-sized young hawk she calls her “killer bird.” A dragon scale is tied to a string.
Wren has fought alongside those aiding the townsfolk of Phaendar and is a member of Fangwood Six, leading its gathering team. She has scouted, tracked, foraged, gathered supplies, warned allies of hazards, and fought Ibzairiak forces and other creatures. Nova missed an attack on a Fahrak during a clearing fight, but killed a fleeing Fahrak Scout at the River; at the Taproot Inn, the hawk savaged a Hobgoblin. Refugees in Main Camp circulated rumors about Nova and ambushes. Wren demonstrated her archery at the Phaendar market festival by splitting an arrow shot by Gundugar Herdtender at a target. She took a leather pouch of worthless stones while tracking, identified an earthwisp and explained its behavior, and unsuccessfully tried to command an Ironfang Legion wolf. She has used ranger signals, recognized Pilla as Kellogg’s animal companion, warned others about traps, and followed raider tracks toward the River. After Pilla’s death, she identified Kellogg as a spite-driven undead. At Gristledown, she opened combat with arrows, checked on Nova, and recovered a Wooden Holy Symbol of Erastil. She warned Fangwood Six about quicksand, signaled the rangers’ Camp as friendly, and recognized a mocking note pinned to a deer as coming from her brother.
At Fender’s Bridge, Wren and Arsène killed two sleeping Ironfang Hobgoblins before they could raise an alarm. She identified and shot a disciplined Hobgoblin recruit, then helped gather firewood. She expressed concern for a missing relative. She returned to Camp with rabbits, took part in resupply, accepted fire arrows from Gundugar Herdtender, and acquired properly sized barding for Nova. With Gundugar Herdtender, she identified heavy bootprints at a burned clearing. She warned Camp about Canopy Trolls and led Fangwood Six north, spotting a Hobgoblin patrol and identifying its trained scouts and accurate crossbowman. In the ensuing fight, she shot through cover and killed the leader with two arrows. Against a corrupted pixie, she located it well enough to draw a line on it, wounded it twice, and sent Nova after it.
Near Fort Trova-Lay, Wren kept Nova under the trees while watching the sky, recognized eagle calls and disciplined Iron Fang soldiers, and marked a soldier as her prey. She raised her archer’s bulwark, coordinated with Nova, and killed a hobgoblin with an arrow through the neck; her second shot at a fleeing prey missed. She carries a shortsword with a striking rune. She examined bones with Bruneg, identified a specter and determined its resistances and abilities, then repositioned with her shortsword before it attacked. She did not kill any trained eagles, and Nova regarded her without the wariness it showed toward those who had.
Wren has identified edible plants, Bramble Lashes, magical and undead creatures, creature vulnerabilities, flammable substances, and environmental hazards. She has tracked and foraged, signaled allies, scouted with a spyglass, taken first watch, taught target practice, and used ranged and melee weapons. She has fought Zulgat patrols, a surviving Mitflit, cave fishers, dark mantles, xulgaths, Hobgoblin Mercenaries tied to Maltheum, and other foes. She killed a blighted mitflit with two arrows, shot down a Bogwump spreading bad luck, led the party to a concealed vantage, marked and killed a Fahrak, recognized a Zombie Lord, and helped escort a Militia Veteran to safety. She kept Bounty Papers after a confrontation, analyzed opponents, coordinated attacks, took cover, issued demoralizing orders, wounded a Bugbear, cowed enemies, and targeted Sergeant Scarvinous, leading to his defeat.
Wren recalled that fire and acid stop trolls from regenerating and that they are especially vulnerable to fire. She frightened a troll and pinned it down with an arrow. She frightened a hobgoblin leader, struck her with an arrow, then drew her shortsword and killed her. While watching for a dragon, she heard a hobgoblin cry out as kelpies ate it and called to ask if anyone wanted to surrender. In a forge, she identified a basilisk whose gaze could turn others to stone and hit it with an arrow. After a troll grabbed and bit her, she broke free and wounded it with her shortsword. When dire weasels bit her and the troll briefly blinded her, her sight returned and she identified the creatures. She marked a spellcaster as her prey, directed Nova to support her, and killed him with an arrow; his burns prevented him from regenerating.
Wren marked a cat as her prey, shot it twice, and killed it. She recognized Jang and attempted to unsettle her before firing, but missed. During a fight with a bog dragon, a wall shielded Wren from its breath. She covered Finnetharyn Fimbleshanks with her cloak, identified the dragon, and noted that its bite could transmit bog rot and that it retaliated quickly against nearby attackers. She fired through an opening, moved for clearer shots, hit the dragon, and retreated; she later hit it again. When it entered the tower, she missed with one arrow and killed it with the other. She waited for Arsène and Bruneg to return, harvested a dragon scale as a memento, examined a shrine to Sibbisukh, and knocked it over. She told the rescued rangers that the dragon and druid were dead. On meeting Lirosa, she reminded her that they had grown up together. She gave Mira a fang necklace and showed her the dragon scale without revealing it. Wren said she had been scared and had killed the dragon with an arrow. She told Mira that Finnetharyn Fimbleshanks could not comprehend size, drew her away to see another puppy, and advised her to let the others continue their conversation.
With the party, Wren tracked the refugees who had left the caverns, with Finnetharyn Fimbleshanks supporting her with music. After three days, she found deer bones and warned her companions. At the refugees’ camp, she followed a familiar bird call to her brother Arden, warned him about the infected deer, and asked whether he had noticed sick refugees. After hearing that several were ill, she and her companions searched for gloss leaf. At a forest feast, she identified a Maenad and recognized its dance. She shot at it but missed. After it died, she comforted the vomiting dwarves, asked where they came from, questioned their offer of buried treasure, and warned them away from the infected refugees.
She found gloss leaf beside a shallow stream, recognized signs of dire-bear territory, and warned her companions. When they found a huge female bear, she decided to leave it alone. The bear spotted the group, but Finn’s song confused it long enough for them to escape. On their return, the party fought hobgoblin deserters. Wren shot at their alchemist, commanded Nova against a troop, and later killed the remaining hobgoblins with arrows. She took a ranger poncho. Back at the refugee camp, she asked Arden about conditions, then approached the leader with a wave. She reassured him that the party would help, urged the refugees to drink the treatment, and stayed with them as they became sicker and later expelled the worms.
Wren spent time with Arden while the refugees recovered. She answered his questions about her companions and the war, showed him her dragon scale, and said she could not sit out the fighting because she wanted to protect him and the townsfolk. She agreed to bring him a crossbow from Long Shadow in return for guarding the refugees. She promised to avoid dire bears, joked about possibly fighting dragons, and said the previous dragon had been there rather than one she had sought out.
- Wren directs Nova in combat and uses a bow and shortsword; she has demonstrated effective archery against enemies and targets, though some shots have missed.
- She uses ranger signals and has identified creatures, tracks, hazards, resistances, and vulnerabilities from observation or recalled knowledge.
- She has tracked, scouted, foraged, gathered resources, coordinated attacks, and warned allies of danger.
- Her attempted commands have not always succeeded: the Ironfang wolf did not comply, and Nova missed its attack on the lone Fahrak.
- She warned Arden about infected deer, sought gloss leaf with her companions, and warned of dire-bear territory before the group escaped the bear.
- She fought hobgoblin deserters on the return journey, then helped care for the refugees through their illness and recovery.
- She told Arden she wanted to protect him and the townsfolk, and agreed to bring him a crossbow from Long Shadow in return for his guarding the refugees.
